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Adds wildlife as a playable faction. Grants you all the 13 (+1 poxwalkers with dlc) creatures wandering as wild life units in the base game producible, 49 research possibilities and a modded Space Marines city as the base.
- 7.7MB
- 0
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Adds wildlife as a playable faction. Grants you all the 13 (+1 poxwalkers with dlc) creatures wandering as wild life units in the base game producible, 49 research possibilities and a modded Space Marines city as the base.
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This mod adds Dire Avengers to the game. They currently have the same model as Fire Dragons because I have no expertise in modelling so I cannot make new models for the game. I have changed the weapon firing sound and visual to be as close to a Shuriken Catapult as the game will allow (when I am stuck with the gun model being a Fusion Gun).
- 1.9MB
- 0
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This mod adds Dire Avengers to the game. They currently have the same model as Fire Dragons because I have no expertise in modelling so I cannot make new models for the game. I have changed the weapon firing sound and visual to be as close to a Shuriken Catapult as the game will allow (when I am stuck with the gun model being a Fusion Gun).
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Eldar Howling Banshees - Crimson Scream Shrine
--What the mod Does--This mod replaces the default Howling Banshee texture with the colour scheme of The Crimson Scream shrine. Some of the texture for example the loincloth is set to match the colour that you picked in the lobby (which is also how the default Howling Banshee texture works).
- 2.1MB
- 0
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Eldar Howling Banshees - Crimson Scream Shrine
--What the mod Does--This mod replaces the default Howling Banshee texture with the colour scheme of The Crimson Scream shrine. Some of the texture for example the loincloth is set to match the colour that you picked in the lobby (which is also how the default Howling Banshee texture works).
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Eldar Howling Banshees - Ebon Witch Shrine
This is a simple mod that replaces the default Howling Banshee texture with the colour scheme of the Ebon Witch shrine. Some of the texture for example the loincloth is set to match the colour that you picked in the lobby (which is also how the default Howling Banshee texture works).
- 1.5MB
- 0
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Eldar Howling Banshees - Ebon Witch Shrine
This is a simple mod that replaces the default Howling Banshee texture with the colour scheme of the Ebon Witch shrine. Some of the texture for example the loincloth is set to match the colour that you picked in the lobby (which is also how the default Howling Banshee texture works).
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Gladius Prime Revindicated (Balance)
Comprehensive balance mod. Not an overhaul. Open beta.
- 4.3MB
- 1
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Gladius Prime Revindicated (Balance)
Comprehensive balance mod. Not an overhaul. Open beta.
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After many hours of enjoying the base game, I decided to try my hand at modding with the aim of providing a different gameplay experience.Focus:* Interesting tech tree decisions* More options to specialise your city* Larger difference between early/late units* Units specialised to specific roles
- 1.1MB
- 5
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After many hours of enjoying the base game, I decided to try my hand at modding with the aim of providing a different gameplay experience.Focus:* Interesting tech tree decisions* More options to specialise your city* Larger difference between early/late units* Units specialised to specific roles
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Аматарскі пераклад гульні Warhammer 40,000: Gladius - Relics of War з ангельскай на беларускую мову.
- 2.8MB
- 2
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Аматарскі пераклад гульні Warhammer 40,000: Gladius - Relics of War з ангельскай на беларускую мову.
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Gaujahari Alien World texture pack - rugged stony landscape
The Gaujahari texture pack introduces dark grasslands and stony deserts, as well as matching tundra, savannah and arctic terrain, as well as all new rock and bedrock textures.
- 15.1MB
- 1
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Gaujahari Alien World texture pack - rugged stony landscape
The Gaujahari texture pack introduces dark grasslands and stony deserts, as well as matching tundra, savannah and arctic terrain, as well as all new rock and bedrock textures.
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This is a work in progress mod geared just to my preferences. Others may like the changes too so I am trying to make them available should anyone be interested. More changes are coming but it is fully functional as is. The Space Marine and Tau DLC's are required to use this version but it is easily adjusted.
- 86KB
- 0
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This is a work in progress mod geared just to my preferences. Others may like the changes too so I am trying to make them available should anyone be interested. More changes are coming but it is fully functional as is. The Space Marine and Tau DLC's are required to use this version but it is easily adjusted.
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Simple texture replacement for a few Eldar units intended to give them a more metallic look along with extra color separation.
- 22.6MB
- 9
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Simple texture replacement for a few Eldar units intended to give them a more metallic look along with extra color separation.
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Was disapointed with how the space marines play, so I decided to improve a little bit on it.Astartes are generally stronger, tougher, more mobile (except terminators) and more expensive, but come in squads of 3.This mods also tweaks the IG a tad, by giving guardsman 10 units and also tweaking the lasgun and mulltilaser.
- 36KB
- 8
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Was disapointed with how the space marines play, so I decided to improve a little bit on it.Astartes are generally stronger, tougher, more mobile (except terminators) and more expensive, but come in squads of 3.This mods also tweaks the IG a tad, by giving guardsman 10 units and also tweaking the lasgun and mulltilaser.
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Firestorm Over Gladius (Closer to 8th Edition TableTop)
This mod seeks to bring Gladius into 8th edition.
- 3.3MB
- 5
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Firestorm Over Gladius (Closer to 8th Edition TableTop)
This mod seeks to bring Gladius into 8th edition.
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The goal of this mod is to create battles with more realistic unit compositions, to make the early game more fast-paced and the game as a whole more enjoyable to play with more focus on amassing basic infantry units and map control.
- 1.7MB
- 12
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The goal of this mod is to create battles with more realistic unit compositions, to make the early game more fast-paced and the game as a whole more enjoyable to play with more focus on amassing basic infantry units and map control.
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Enjoy this mod that adds new factions to the Warhammer 40K Gladius Relics of War game. This mod requires the newest DLC packs and newest game build. Includes new unit models and animations.Current Factions:Genestealer CultAdeptus MechanicusEldar -- Older Versions of the game (Post eldar)Sisters of Battle
- 117.5MB
- 79
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Enjoy this mod that adds new factions to the Warhammer 40K Gladius Relics of War game. This mod requires the newest DLC packs and newest game build. Includes new unit models and animations.Current Factions:Genestealer CultAdeptus MechanicusEldar -- Older Versions of the game (Post eldar)Sisters of Battle
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The idea of this Mod is to add in additional various, interesting and fun Neutral units to face when traversing Gladius playing either single or multiplayer.Be aware that some of the neutrals may not spawn if your map size or neutral density is too low.
- 40.4MB
- 19
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The idea of this Mod is to add in additional various, interesting and fun Neutral units to face when traversing Gladius playing either single or multiplayer.Be aware that some of the neutrals may not spawn if your map size or neutral density is too low.
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Resized units to be slightly immersive lore-wise. Infantries are smaller overall, and super-heavy units are now massive. (Visual changes only)
- 745KB
- 72
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Resized units to be slightly immersive lore-wise. Infantries are smaller overall, and super-heavy units are now massive. (Visual changes only)
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Ever wanted that red Lasgun fire look from DoW? Well here it is!
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Too Many Voices is a mod that aims to create unique voices for every single unit in the game.
- 2.0GB
- 97
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Too Many Voices is a mod that aims to create unique voices for every single unit in the game.
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Coop Towers(Starting Zone and City Deployment)
Coop Towers Mod:Lan party enhancements for coop play.
- 85.8MB
- 4
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Coop Towers(Starting Zone and City Deployment)
Coop Towers Mod:Lan party enhancements for coop play.
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The Special Resource Planter(SRP) and Terrain Planter(TP) are units that add\remove special resources and change terrain features.
- 19KB
- 5
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The Special Resource Planter(SRP) and Terrain Planter(TP) are units that add\remove special resources and change terrain features.
News & Updates
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The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.
After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected services.
This update not only allows for a new, feature-rich forum; It also means the main website wi...- 169 Comments
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The New Blur Setting for Adult Content is Here
We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default.
It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year.
This new feature will show adult mods and media in search results and on the listing pages (e.g. the game homepage with the Hot Files) but the ...- 277 Comments
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Starfield Vortex Support Updated
Hotfix Update 2023-09-22 20:48 GMT
A hotfix update has been released to temporarily disable some of the new features in this extension. Please see the pinned comment for more information.
Starfield mods have racked up an impressive 14 million downloads since the game launched 2 weeks ago and we're super excited to see all the mods being shared. Over 400,000 users have used Vortex to install and manage their mods since then and we've been working on an update based on th...- 261 Comments
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Ultimate Skyrim Collection: Gate to Sovngarde
It’s rare for a mod collection to come along that's been constructed with utmost care and attention to detail, where each mod serves a very specific purpose and contributes to a magnificent game experience. Gate to SovnGarde, the Skyrim SE total overhaul by JaySerpa, is just that.
Carefully crafted by modder and content creator JaySerpa, this collection brings together 980 mods to expand and deepen your Skyrim experience. Anyone that follows Jay on Twitch has seen this collection c...- 90 Comments
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Starfield is almost here! We can't wait to join Constellation and explore the stars on 1 September and we're even more excited about the potential for mods the game has. Sim Settlements in Space? Yes, please. A whole new perk overhaul? Don't mind if we do. A mod that turns all planets into sandwiches? Sure! Today we're going to talk about the Starfield Community Patch Project which serves to collect and fix any bugs in the base game.
The idea of a community patch for Starfield isn'...- 419 Comments
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The future of Vortex and the Nexus Mods app
Back in October 2022, we announced the arrival of Tim (Halgari) to the Nexus Mods team. We touched briefly on the future of Vortex and potential 2.0 updates. Things went a bit ‘stealth mode’ after that, so now it’s time to give more of an update on how the team has developed and how we see the next generation of mod management. This is going to be a long one, so buckle up!
A brief history of Vortex
Development of Vortex first began all the way back in 2016. At...- 484 Comments
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Fallout 4: Game of the Year released on GOG
A DRM-free version of Fallout 4: Game of the Year edition is now available from GOG.com, making it the latest title in the Fallout franchise to get the Good Old Games treatment. Just like with the release of Skyrim back in September 2022, we've managed to get our mitts on the game a few days early to help our friends at GOG to make this version as modding-friendly as possible.
You might be wondering what's different about this release compared to the versions ava...- 82 Comments
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Giveaway Event: Countdown to Starfield
Unless you’ve been living under a rock on the moon, you surely know that Starfield is coming.
What, you didn’t know? All the planning charts have been on display in Alpha Centauri for the last 5 Earth years. You need to start taking an interest in local affairs...
Starfield is the gargantuan space action role-playing game from Bethesda. This will be their first new universe in 25 years, so hype levels have exceeded normal thresholds. As is our tradition with any new B...- 166 Comments
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Baldur’s Gate 3 Modding Update
Baldur’s Gate 3 from Larian Studios has exploded out of early access into full launch like an enraged dwarf through a bar door, and we are loving this game! With over 1 million mod downloads since launch (4 days ago), it’s clear the game is already a community favourite on Nexus Mods. Our Vortex game extension has been updated since going from Early Access to Full Launch, allowing for general mod management through Vortex (this will auto-update and require a restart of Vortex).
A...- 107 Comments
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Immersive and Interviewed - Canliberk
We have the privilege of speaking with Canliberk, the curator of our most successful and popular collection. Many of you who mod Skyrim may have already come across his collections which overhaul the world of Skyrim with a comprehensive list of some of the best mods out there. If you love Subnautica, you may like his recently created "Immersive and Immersed" collection.
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Tell us a bit about yourself.
My name is Canberk Kaygan, a passionate gamer who ...- 53 Comments
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We're hiring senior back-end web developers
We're always working on creating tools and experiences which continue to support a positive modding community, make modding more accessible and give creators the ability to share their own creations. To help us achieve our mission, we're looking to hire new talented back-end web developers to join us at our office in Exeter, UK.
Working at Nexus Mods means the projects you help bring to life will be used by millions of gamers worldwide each month, with a wealth of feedback coming di...- 0 Comments
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Introducing our new Community Team Lead: Demorphic
Today we would like to introduce you to the latest addition to your Community Management team at Nexus Mods, Demorphic (a.k.a. Mat). Mat has joined us in a new role as Community Team Lead and will be spearheading our existing team.
Welcome to the team Mat! Could you please introduce yourself and tell us a bit about your background?
Hello, great to be here after lurking around the community for a few weeks! I recently joined the Nexus Mods team in Exeter, UK. It’s a ...- 91 Comments
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Morrowind May Modathon and Skywind Gameplay Preview
It's the 21st anniversary of the release of The Elder Scrolls III: Morrowind today. If it were a person in the USA it would be old enough to buy a round of drinks to celebrate with us! While that might be a fantasy, we've got two Morrowind-themed announcements from the community to mark another year of the game that started it all here at Nexus Mods.
The annual Morrowind May Modathon kicks off today and there's also a new sneak peek at the latest progress on the Skywind project whi...- 47 Comments
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AI-Generated Content in Modding
The recent advances in AI technology have been a hot topic in the community and the gaming industry as a whole over the past few months and we're getting more and more questions from you about how we feel about it.
TL:DR - AI-generated mod content is not against our rules, but may be removed if we receive a credible complaint from an affected creator/rights holder. If you're not the creator/rights holder, we ask that you don't submit file reports.
We've had a lot of d...- 609 Comments
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2022 in Review - Mods, Stats, and Hats
It's mid February and I know what you're thinking: "this would be the perfect time for a year in review post for 2022". Well, say no more!
2022 was a huge year for our community and site. Not only did we see tremendous growth regarding new modders joining our community, mod uploads, and overall downloads, but the Nexus Mods Team itself has grown significantly as well.
On the backend, we've completed several important operations, most notably migrating a lot of our servi...- 62 Comments
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Design Focus Groups and Site Feedback
Are you interested in helping shape the future of Nexus Mods?
We're starting to roll out our new design system as we build new features and modernise the current site layout. A key part of this process will be to hear from you - the modding community - as we test out new designs and features. With this in mind, we're looking for volunteers to take part in a few focus groups that will collect invaluable feedback which is sure to influence how our site looks and functions as we look to...- 0 Comments
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Upcoming maintenance: 9 January 2023
On 9 January 2023 we will be performing scheduled maintenance which will mean the entire site as well as our forums will be unavailable for a time. Please note that this will also affect the functionality of mod managers - downloads, updates, endorsements etc. (anything that requires interaction with our website and API). As we will be migrating our database to an upgraded system, we aim for this process to take several hours, but to be on the safe side please expect the site to be down for some...
- 333 Comments
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As we are aiming to accelerate our development capabilities for our desktop applications, we are looking to grow our team by hiring for a driven and enthusiastic .NET developer to help us build the next iteration of our mod management application.
As a member of the mod manager development team, it will be your responsibility to assist in the development and design of tools and offerings that improve the experience of our users. We are not looking to merely re-implement successful f...- 0 Comments
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Project Spotlight: Skyrim: Extended Cut
We have had the extreme pleasure recently of talking to the team behind Skyrim: Extended Cut about the first release of their project. Skyrim: Extended Cut - Saints & Seducers is an overhaul and expansion of the Saints & Seducers official Creation and is intended to be a preview for the main Skyrim: Extended Cut project, which will do the same for the main storyline of Skyrim, a game which turned 11 today!
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Before we get into the mod, why don’t you...- 44 Comments
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When we originally made Collections publicly available, we knew that we still had a lot we wanted to improve on. Since then, we’ve been listening to your feedback and working hard on new features and improvements. Here are some of the changes that are going live this week.
Bug Reports Feature
We’ve built a new bug reporting feature from scratch, allowing Nexus Mods members to raise bugs on Collections for the Curator’s attention.
To leave a bug re...- 49 Comments