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This mod addresses various aspects of the game, ranging from reduced stuttering, reduced latency and overall stability.
- 5KB
- 13
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This mod addresses various aspects of the game, ranging from reduced stuttering, reduced latency and overall stability.
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This mod adds improved Kurak teleporters to the game.Besides a completely custom UI for selecting the destination, including renaming the teleporters, there are a few useful settings for server admins.
- 320KB
- 11
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This mod adds improved Kurak teleporters to the game.Besides a completely custom UI for selecting the destination, including renaming the teleporters, there are a few useful settings for server admins.
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Easy routine task manager to assign way points and emotes to get your thralls patrolling around your base
- 2.1MB
- 13
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Easy routine task manager to assign way points and emotes to get your thralls patrolling around your base
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Select a specific behavior to AUTO-TRIGGER a set of ANIMATIONS when players or thralls are IDLE of MOVING-CRAFTING-CAPOEIRA-GARDENING-BATHING-BOXING-KICKING-MELEE AXE-YOGA-WORKING OUT-DRUNK-INJURED-DANCING and many more)
- 782.9MB
- 20
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Select a specific behavior to AUTO-TRIGGER a set of ANIMATIONS when players or thralls are IDLE of MOVING-CRAFTING-CAPOEIRA-GARDENING-BATHING-BOXING-KICKING-MELEE AXE-YOGA-WORKING OUT-DRUNK-INJURED-DANCING and many more)
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Auto-animations, sfx and optional voice lines for thrall workers.CHECK OUT THE VIDEO PREVIEW
- 404.8MB
- 23
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Auto-animations, sfx and optional voice lines for thrall workers.CHECK OUT THE VIDEO PREVIEW
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The eyes are a window
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In addition to turning all light sources off and on at 6am and 6pm, this mod also activates light sources when a player gets close. There are four modes to cycle through - Always On, Always Off, Auto and Auto at 20m (For dramatic effect like in the video).
- 1.0MB
- 34
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In addition to turning all light sources off and on at 6am and 6pm, this mod also activates light sources when a player gets close. There are four modes to cycle through - Always On, Always Off, Auto and Auto at 20m (For dramatic effect like in the video).
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This adds several alternate thrall breaking / friend making options to the game. This was made to add some variety to thralling / befriending besides the wheel of pain / wheel of friendship.
- 4.8MB
- 49
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This adds several alternate thrall breaking / friend making options to the game. This was made to add some variety to thralling / befriending besides the wheel of pain / wheel of friendship.
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Use this mod to edit the appearance of your in-game player character, thralls, and workstation thralls. You can also pose your thralls, add distance triggers to activate emotes. Make thrall emotes differently to you, your clanmates, and other players. Turn your thrall into props. (Takes no damage, cannot attack, and cannot be attacked.)
- 1.7MB
- 245
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Use this mod to edit the appearance of your in-game player character, thralls, and workstation thralls. You can also pose your thralls, add distance triggers to activate emotes. Make thrall emotes differently to you, your clanmates, and other players. Turn your thrall into props. (Takes no damage, cannot attack, and cannot be attacked.)
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Valkyrian Arsenal and More VAM
Custom Level Curve up to Level 600 Thrall Level up to 100 with additional Perks every 10 LevelCustom Weapons and ArmorModified Version of DMT Adds Map Parts like a Player Market, Portal Room, Resource Mines and Admin TempleExtends Attribute up to 40
- 1.7GB
- 55
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Valkyrian Arsenal and More VAM
Custom Level Curve up to Level 600 Thrall Level up to 100 with additional Perks every 10 LevelCustom Weapons and ArmorModified Version of DMT Adds Map Parts like a Player Market, Portal Room, Resource Mines and Admin TempleExtends Attribute up to 40
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Removes battlepass, bazaar, crom coins, and challenges from the inventory. Doesn't hide challenge notifications, and the menus can still be accessed via their keybinds (but if you're reading at this you've probably unbound them lol)
- 208KB
- 16
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Removes battlepass, bazaar, crom coins, and challenges from the inventory. Doesn't hide challenge notifications, and the menus can still be accessed via their keybinds (but if you're reading at this you've probably unbound them lol)
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Give thralls a day/night cycle.
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Provides an interface to view/replace pieces of player built structures by accessing a saved game's database. This can be useful in cases of broken Mods, or where you want to replace a large number of building pieces at one time.
- 1.4MB
- 9
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Provides an interface to view/replace pieces of player built structures by accessing a saved game's database. This can be useful in cases of broken Mods, or where you want to replace a large number of building pieces at one time.
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My personal female presets made or rather "SLIDERS". You can consider this as a form of endorsement(unofficially) for the mod made by EvilGrin.
- 79.7MB
- 262
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My personal female presets made or rather "SLIDERS". You can consider this as a form of endorsement(unofficially) for the mod made by EvilGrin.
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Carry captured unconscious thralls in player's backpack, instead of draggind them whole way to the wheel of pain.
- 1006KB
- 207
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Carry captured unconscious thralls in player's backpack, instead of draggind them whole way to the wheel of pain.
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The main goal of this mod is to pull thralls back on surface if they fell through the ground (known game bug).
- 189KB
- 92
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The main goal of this mod is to pull thralls back on surface if they fell through the ground (known game bug).
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Backpack will act like a portable fridge (almost) if player have a "Preservation Box" feat.
- 1.2MB
- 60
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Backpack will act like a portable fridge (almost) if player have a "Preservation Box" feat.
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Loot autosorter mod with pull fuctionality
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When not mounted, rhino will act like a fighter thrall
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Player thralls wil try to use non-lethal weapon (if they have it in their inventory) when fighting tier 4 (named, mostly) thralls (if they can be knocked out).
- 369KB
- 39
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Player thralls wil try to use non-lethal weapon (if they have it in their inventory) when fighting tier 4 (named, mostly) thralls (if they can be knocked out).
News & Updates
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The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.
After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected services.
This update not only allows for a new, feature-rich forum; It also means the main website wi...- 169 Comments
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The New Blur Setting for Adult Content is Here
We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default.
It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year.
This new feature will show adult mods and media in search results and on the listing pages (e.g. the game homepage with the Hot Files) but the ...- 277 Comments
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Starfield Vortex Support Updated
Hotfix Update 2023-09-22 20:48 GMT
A hotfix update has been released to temporarily disable some of the new features in this extension. Please see the pinned comment for more information.
Starfield mods have racked up an impressive 14 million downloads since the game launched 2 weeks ago and we're super excited to see all the mods being shared. Over 400,000 users have used Vortex to install and manage their mods since then and we've been working on an update based on th...- 261 Comments
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Ultimate Skyrim Collection: Gate to Sovngarde
It’s rare for a mod collection to come along that's been constructed with utmost care and attention to detail, where each mod serves a very specific purpose and contributes to a magnificent game experience. Gate to SovnGarde, the Skyrim SE total overhaul by JaySerpa, is just that.
Carefully crafted by modder and content creator JaySerpa, this collection brings together 980 mods to expand and deepen your Skyrim experience. Anyone that follows Jay on Twitch has seen this collection c...- 90 Comments
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Starfield is almost here! We can't wait to join Constellation and explore the stars on 1 September and we're even more excited about the potential for mods the game has. Sim Settlements in Space? Yes, please. A whole new perk overhaul? Don't mind if we do. A mod that turns all planets into sandwiches? Sure! Today we're going to talk about the Starfield Community Patch Project which serves to collect and fix any bugs in the base game.
The idea of a community patch for Starfield isn'...- 419 Comments
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The future of Vortex and the Nexus Mods app
Back in October 2022, we announced the arrival of Tim (Halgari) to the Nexus Mods team. We touched briefly on the future of Vortex and potential 2.0 updates. Things went a bit ‘stealth mode’ after that, so now it’s time to give more of an update on how the team has developed and how we see the next generation of mod management. This is going to be a long one, so buckle up!
A brief history of Vortex
Development of Vortex first began all the way back in 2016. At...- 484 Comments
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Fallout 4: Game of the Year released on GOG
A DRM-free version of Fallout 4: Game of the Year edition is now available from GOG.com, making it the latest title in the Fallout franchise to get the Good Old Games treatment. Just like with the release of Skyrim back in September 2022, we've managed to get our mitts on the game a few days early to help our friends at GOG to make this version as modding-friendly as possible.
You might be wondering what's different about this release compared to the versions ava...- 82 Comments
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Giveaway Event: Countdown to Starfield
Unless you’ve been living under a rock on the moon, you surely know that Starfield is coming.
What, you didn’t know? All the planning charts have been on display in Alpha Centauri for the last 5 Earth years. You need to start taking an interest in local affairs...
Starfield is the gargantuan space action role-playing game from Bethesda. This will be their first new universe in 25 years, so hype levels have exceeded normal thresholds. As is our tradition with any new B...- 166 Comments
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Baldur’s Gate 3 Modding Update
Baldur’s Gate 3 from Larian Studios has exploded out of early access into full launch like an enraged dwarf through a bar door, and we are loving this game! With over 1 million mod downloads since launch (4 days ago), it’s clear the game is already a community favourite on Nexus Mods. Our Vortex game extension has been updated since going from Early Access to Full Launch, allowing for general mod management through Vortex (this will auto-update and require a restart of Vortex).
A...- 107 Comments
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Immersive and Interviewed - Canliberk
We have the privilege of speaking with Canliberk, the curator of our most successful and popular collection. Many of you who mod Skyrim may have already come across his collections which overhaul the world of Skyrim with a comprehensive list of some of the best mods out there. If you love Subnautica, you may like his recently created "Immersive and Immersed" collection.
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Tell us a bit about yourself.
My name is Canberk Kaygan, a passionate gamer who ...- 53 Comments
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We're hiring senior back-end web developers
We're always working on creating tools and experiences which continue to support a positive modding community, make modding more accessible and give creators the ability to share their own creations. To help us achieve our mission, we're looking to hire new talented back-end web developers to join us at our office in Exeter, UK.
Working at Nexus Mods means the projects you help bring to life will be used by millions of gamers worldwide each month, with a wealth of feedback coming di...- 0 Comments
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Introducing our new Community Team Lead: Demorphic
Today we would like to introduce you to the latest addition to your Community Management team at Nexus Mods, Demorphic (a.k.a. Mat). Mat has joined us in a new role as Community Team Lead and will be spearheading our existing team.
Welcome to the team Mat! Could you please introduce yourself and tell us a bit about your background?
Hello, great to be here after lurking around the community for a few weeks! I recently joined the Nexus Mods team in Exeter, UK. It’s a ...- 91 Comments
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Morrowind May Modathon and Skywind Gameplay Preview
It's the 21st anniversary of the release of The Elder Scrolls III: Morrowind today. If it were a person in the USA it would be old enough to buy a round of drinks to celebrate with us! While that might be a fantasy, we've got two Morrowind-themed announcements from the community to mark another year of the game that started it all here at Nexus Mods.
The annual Morrowind May Modathon kicks off today and there's also a new sneak peek at the latest progress on the Skywind project whi...- 47 Comments
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AI-Generated Content in Modding
The recent advances in AI technology have been a hot topic in the community and the gaming industry as a whole over the past few months and we're getting more and more questions from you about how we feel about it.
TL:DR - AI-generated mod content is not against our rules, but may be removed if we receive a credible complaint from an affected creator/rights holder. If you're not the creator/rights holder, we ask that you don't submit file reports.
We've had a lot of d...- 609 Comments
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2022 in Review - Mods, Stats, and Hats
It's mid February and I know what you're thinking: "this would be the perfect time for a year in review post for 2022". Well, say no more!
2022 was a huge year for our community and site. Not only did we see tremendous growth regarding new modders joining our community, mod uploads, and overall downloads, but the Nexus Mods Team itself has grown significantly as well.
On the backend, we've completed several important operations, most notably migrating a lot of our servi...- 62 Comments
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Design Focus Groups and Site Feedback
Are you interested in helping shape the future of Nexus Mods?
We're starting to roll out our new design system as we build new features and modernise the current site layout. A key part of this process will be to hear from you - the modding community - as we test out new designs and features. With this in mind, we're looking for volunteers to take part in a few focus groups that will collect invaluable feedback which is sure to influence how our site looks and functions as we look to...- 0 Comments
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Upcoming maintenance: 9 January 2023
On 9 January 2023 we will be performing scheduled maintenance which will mean the entire site as well as our forums will be unavailable for a time. Please note that this will also affect the functionality of mod managers - downloads, updates, endorsements etc. (anything that requires interaction with our website and API). As we will be migrating our database to an upgraded system, we aim for this process to take several hours, but to be on the safe side please expect the site to be down for some...
- 333 Comments
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As we are aiming to accelerate our development capabilities for our desktop applications, we are looking to grow our team by hiring for a driven and enthusiastic .NET developer to help us build the next iteration of our mod management application.
As a member of the mod manager development team, it will be your responsibility to assist in the development and design of tools and offerings that improve the experience of our users. We are not looking to merely re-implement successful f...- 0 Comments
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Project Spotlight: Skyrim: Extended Cut
We have had the extreme pleasure recently of talking to the team behind Skyrim: Extended Cut about the first release of their project. Skyrim: Extended Cut - Saints & Seducers is an overhaul and expansion of the Saints & Seducers official Creation and is intended to be a preview for the main Skyrim: Extended Cut project, which will do the same for the main storyline of Skyrim, a game which turned 11 today!
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Before we get into the mod, why don’t you...- 44 Comments
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When we originally made Collections publicly available, we knew that we still had a lot we wanted to improve on. Since then, we’ve been listening to your feedback and working hard on new features and improvements. Here are some of the changes that are going live this week.
Bug Reports Feature
We’ve built a new bug reporting feature from scratch, allowing Nexus Mods members to raise bugs on Collections for the Curator’s attention.
To leave a bug re...- 49 Comments