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Changelogs
Version 1.04
Smoothed out the transitions of 360 sprinting when the forward or backward key is released
Version 1.03
Fixed an issue where letting go of the sprint key while holding forward in 1st person would cause the normal forward animation to stop playing
Fixed an oversight that allowed directional sprinting when weapon is drawn while 360 movement mod is active
Version 1.02
Fixed an issue where 3rd person animations would not play when weapon is drawn while using 360 movement
Version 1.01
Added on an option for sprinting while swimming
Fixed an issue with power armor pauldrons disappearing when sprint jumping
If using Titans of The New West 2.0, be sure to update Titans to the latest version 2.1.05 and disable the JAM/JVS patches that come with it.
If using 360 Movement, load order doesn't matter.
Notes
Now that movement speed is synced across 1st and 3rd person perspectives, sprinting in 3rd person may feel a bit faster than before. This is normal because the 3rd person sprint animation has always been a beat slower than 1st person.
Limited play testing with 360 Movement. One, I don't use the mod myself. Two, 360 mod consistently crashes on my system after several minutes, so there's not much I can do.