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Changelogs
Version 0.2.2
Fixed a potential bug that could occur on planets with infinite day length, such as in outer space.
The amount of sleep required per day has been revised downward from 1.92 hours to 4 hours.
Version 0.2.1
Fixed a mistake where the execution timing of Math.Abs() was wrong.
Version 0.2
Fixed an issue where sleep effects would be reversed on planets with reverse rotation such as Venus.
Added HUD alert level setting.
FormList now allows you to add foods that can cure both hunger and thirst.
Version 0.1.3
Added "Food efficiency" setting to config chem
Version 0.1.2
Added "NEED -" prefix to status effects and sorted them.
Version 0.1.1
Improved compatibility with Recycle Scum
Changed "Moisture" to "Hydration"
Version 0.1
Initial upload
Overview Maybe Someone will also provide Simple Bathing and Simple Excretion mod.
Features
Buff/debuff strength, length, possibility of death, etc. can be set using chem (crafted on an industrial workbench)
Good food gives you great satisfaction, and simple food gives you small satisfaction
Drowsiness increases or decreases depending on the type of drink
No addiction changes
No hazard changes
Compatible with food from other mods (Insert entry into FormList with Papyrus or determine effectiveness in a dialog when eaten)
Minimize vanilla record overwriting
Recommended Mods Baka Achievement Enabler (SFSE) They won't let me unlock the achievement because I fixed the bug? Is this a joke? Plugins.txt Enabler You have already installed more than 10 ESMs, right? Dilated Timescale You don't need to install this if you don't mind getting thirsty 15 times faster than real world. By the way, Simple Needs uses universal time, not local time. No matter which planet you go to, there is no difference in your experience. Recycle Scum - Loot Organs If you have the “Cannibal” trait, you can only satisfy your hunger with human flesh. I recommend allocating skill points to Zoology and Gastronomy first.