Anno 1800

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Avanstarwa

Uploaded by

Avanstarwa

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About this mod

This mod overhauls every Item that increases module count for farms. All Basic items items like Wood Ash or Fertilizers are set to give just a bit more efficient (Modules used for t/min) when the farm is running at 400% (Tractor Barn and two 50% Productivity Items). Per default those items would actually lower the efficiency.

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Changelogs
TLDR:
This mod overhauls every Item that increases module count for farms. All Basic items items like Wood Ash or Fertilizers are set to give just a bit more efficient (Modules used for t/min) when the farm is running at 400% (Tractor Barn and two 50% Productivity Items). Per default those items would actually lower the efficiency. Alexander Hancock now produces more Potatos and an extra 1/3 Default Output the farm produces. Cosmo Castelli now produces 1/2 Default Output. But has no Productivity boost anymore.



In Vanilla Anno 1800 all Items increasing the module Limit of Farms are basically a waste of money as soon as you get the tractor barn.
This mod tries changes those items to be valuable but non-op.


Why change from Productivity to additional Output?

Productivity is additive. That means it adds to all other items. If you add a 50% bonus to a building that already has 200% it will not multiply with those 200% but instead add to it. So your 50% boost increases the total to 250%.
Additional Output is multiplicative. It benefits from any item or effect increasing the productivity used for the farms.


Items changed

Wood Ash
  • Module Increase: 15% --> 5%

Chemical Fertilizer, Expert Planter, Happy Homesteader
  • Module Increase: 25% --> 8%

Superphosphate Fertiliser
  • Module Increase: 35% --> 11%

Alexander Hancock
  • Module Increase: 35% --> 20%
  • Producvity: 80% --> 50%
  • Extra Potatoes:1/8 --> 1/5
  • Extra Output:+1/3 Default Output

 Cosmo Castelli
  • Module Increase: 35% --> 15%
  • Producvity: 80% --> 0%
  • Extra Output:+1/2 Default Output


Every Items has been exceled to be good but not OP.
If you think an item should be rebalanced feel free to suggest it.


Dependencies

This mod comes with Serpens66's shared_TooltipBugFixes Version 1.02
It is needed to fix a visual bug when adding both the default Output as well as an other specific item to an item as extra goods


Credit

Serpens66  for updating shared_TooltipBugFixes
Serpens66 and Kurilafor helping me with Item Output and modinfo.json syntax