Morrowind

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GrumblingVomit

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GrumblingVomit

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About this mod

Adds named NPCs to all cities using leveled lists with items from TR_Data, Morrowind/Bloodmoon/Tribunal. OpenMW/MWSE/Vanilla compatible with optional Beautiful Cities of Morrowind, Tomb of the Snow Prince, Tamriel Rebuilt, and Balmora Waterworks support. Optional plugins for tons of mods, such as OAAB, SHOTN, etc.

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Translations
  • Russian
Changelogs

Repopulated Morrowind adds named and generic NPCs all over Vvardenfell and Solstheim. NPCs use leveled lists of leveled lists and are contained within nested leveled lists themselves, so each NPC encountered should feel unique.

REQUIRES TR_DATA.

The five objectives of Repopulated Morrowind:
  • Place dynamic NPCs around Morrowind.
  • Place animated dynamic NPCs around Morrowind.
  • Distribute optional mod content among new NPCs to make said content feel like an integrated part of the base game.
  • Support a bunch of content mods. If you have Mage Robes installed, mages added by this mod will wear them.
  • Support landmasses, especially Tamriel Rebuilt, via optional plugins.

NPCs are placed with the following design philosophy:
  • Dunmer everywhere except Solstheim and Dagon Fel.
  • Nords in Dagon Fel and Solstheim.
  • Imperials at Imperial forts and Raven Rock (once built to a certain level).
  • Mercenaries from all over Tamriel at Imperial forts and towns.
  • Orcs in their strongholds, Orc legionaires in Fort Darius
  • Repop NPCs should blend in. Morag Tong NPCs should only be at Morag Tong locations unless there is a very good reason to see one elsewhere.

Showcase of version 1.2 by DarkElfGuy:

Current features:
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Compatability
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Plugins available for the following mods:
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Planned features:
  • Recruitable mercenaries.
  • Additonal followers for factions other than the Morag Tong.
  • More types of animated NPCs.
  • Wandering traders, smiths, healers, etc.

Recommended mods:
Tamriel Rebuilt
Nordic Dagon Fel
More Dunmers AKA Morrowind Belongs to the Dunmer
Solstheim - Tomb of the Snow Prince
Greetings for No Lore

Credits:
Neoptolemus for Morrowind Comes Alive, which inspired this mod.
Bethesda for Morrowind and the construction set.
OAAB team for OAAB_Data.
Tamriel Rebuilt team for TR_Data.
Project Tamriel team for PT_Data.
SerVerlindlinde for the Imperial Pilum Resource
Arcimaestro Antares, Abot, and 6maniman303 for the sitting animation (https://www.nexusmods.com/morrowind/mods/48837)
6maniman303 for the furniture meshes from Animated Morrowind OpenMW Patch
Vidi_Aquam for permission to use the meshes from The Sitting Mod

Special thanks to Fantasy Name Generators ( https://www.fantasynamegenerators.com/elder-scrolls.php ) which was used to generate all of the names.
Big thanks to Ohayo who helped me write the MWSE script for previous iterations of the mod (current version works with all engines).