Baldur's Gate 3
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Chappo0

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chappo0

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About this mod

A potion that grants the player Blindsight. A special ability possessed by certain creatures that allows them to sense their surroundings without the use of vision.

Requirements
Permissions and credits
Potion of BlindSight



BlindSight
A creature with blindsight can perceive its surroundings without relying on sight, within a specific radius.
Creatures with blindsight are able to detect the presence and location of other creatures and objects within a certain radius, even if they are cannot be seen by others,in total darkness, or are obscured by other environmental factors.
Most notably blindsight bypasses invisibility. 

Blindsight does not allow a creature to see through solid objects. If an object is blocking a creature’s path, it will not be able to detect what is on the other side. Think of it like echolocation, it travels in all directions but if sound wouldn’t pass through then neither will blindsight. 
Blindsight does not allow a creature to discern specific details about its surroundings. It can only detect the presence and location of other creatures and objects. So you might know there’s a book, but that doesn’t mean you could read the pages.
Blindsight is not affected by lighting conditions. However, it is still susceptible to other environmental factors that could block or obscure a creature’s senses, however if it would only affect sight (like fog cloud or darkness) it has no affect.


Potion Usage

Drinking the potion once will grant the effects and drinking again will remove.

Effects:
  • Darkvision 30m
  • Devil's Sight 
  • See through invisibility
  • Silence will blind the player 
  • Thunder damage will blind the player for 1 turn
  • Blindness immunity (except for the above)

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Optional Standalone File: Heightened BlindSight

Potion Usage
Drinking the potion once will grant the effects and drinking again will remove.

Effects:
  • Darkvision 30m
  • Devil's Sight
  • See through invisibility
  • Blindness immunity 

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I have tried to keep it as much to lore as I can within the game mechanics.This is my first Baldurs Gate mod, so apologies if I've missed anything. Feedback and assistance is most welcome.
Thanks to VitruvianGuar who provided the original scripting for this in https://www.nexusmods.com/baldursgate3/mods/3807

If you like this mod and play Skyrim. please check out my other mod:
Chappers Demonic Alduin Mashup at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)