Items in the backpack, containers and machines stack. The stack size can be customized.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 1.0.0.60
Config option to enable (default)/disable stacking in AutoCrafters (StackAutoCrafters).
Version 1.0.0.59
Config option to enable (default)/disable stacking in Beehives (t2 generates Bees and Honey, via StackBeehives).
Config option to enable (default)/disable stacking in Biodomes (t2 generates Tree Barks, via StackBiodomes).
Version 1.0.0.58
Config options StackOreExtractors, StackWaterCollectors, StackGasExtractors to enable/disable stacking in those machines.
Version 1.0.0.57
Disabling the backpack stacking didn't apply correctly upon entering a world when the game was launched fresh.
Version 1.0.0.55
(Cheat) Inventory Stacking (v1.0.0.55) - Support game version v0.9.010.
Version 1.0.0.52
Support game version 0.9.008 - Volcanos Patch #2
Version 1.0.0.51
Added the fusion reactor in the new area to the non-stackable list.
Version 1.0.0.50
Support game version v0.9.007
Version 1.0.0.49
Support for game version 0.9.006 - Volcanic Update
New settings, StackOptimizer (default false) to enable stacking in the new Optimizer machines.
Version 1.0.0.42
Fix overprovisioning drones towards inventories marked as not stackable.
Version 1.0.0.41
Mandate game version v0.8.010.
Slightly improve performance of the Auto Crafter's ingredient processing.
Version 1.0.0.37
Prevent the client side in multiplayer from executing the auto-launch and auto-shred logic when this mod is installed.
Version 1.0.0.36
Fix a crash when working with overfilled shredder inventories in auto-shred mode.
Version 1.0.0.35
Trade rocket auto launch should now work with rocket stacking enabled.
Shredder auto shred should now work with shredder stacking enabled.
Version 1.0.0.34
Fix Honey Farms to allow stacking inside them again.
Version 1.0.0.33
Added config StackTradeRockets, default false, to not not stack rocket inventories to avoid conflicts with automatic drone feeding and automatic launch on full.
Food growers, food farms, flower spreaders, tree spreaders, butterfly farms and flower pots no longer stack their "seed" slot.
Added option StackShredder, default false, to enable item stacking in it - avoids issues with the auto-shredding vanilla feature.
Adapt to new Drone ability to pick up grown objects in vanilla.
Fix crash with Drones & world object grabs.
Indicate the installed mods in the save file (for diagnostic purposes).
Add mod target version warning screen to the main menu.
Version 1.0.0.25
Version number was not properly updated in the binary.
Version number was not properly updated in the binary.
Version 1.0.0.24
Exclude another fusion reactor from stacking.
Exclude another fusion reactor from stacking.
Version 1.0.0.23
Fix drone demand prioritization.
Prevent the client-side logic frome execution in multiplayer.
Fix drone demand prioritization.
Prevent the client-side logic frome execution in multiplayer.
Version 1.0.0.22
Optimize the drone-task selection logic to improve performance with large stacks.
Optimize the drone-task selection logic to improve performance with large stacks.
Version 1.0.0.21
Drones should now correctly see the extended capacity of containers on certain computers.
Version 1.0.0.20
Support game version 0.7.008 (although not sure what broke the drones).
Version 1.0.0.19
Drones now consider the extended capacity of containers.
Drones now consider the extended container capacity.
Version 1.0.0.18
Support game version 0.7.007 - Fish and Drones
Warden altars that lock in keys no longer stack
Fusion reactors in wrecks, that now lock in the fusion cell, no longer stack
Support game version 0.7.007
Certain world containers no longer stack to prevent unwanted item lock-in.
Version 1.0.0.16
Warden Altars that open something no longer stack WardenKeys.
- It is no longer possible to put too many WardenKeys into these specific altars, making them inaccessible and thus blocking game progress.
- The other altars that initially host the various WardenKeys still stack because you can freely remove and add keys without risk of losing them.
Warden Altars that open something no longer stack WardenKeys.
Version 1.0.0.15
Fixed an oversight (inherited from vanilla) that when an undroppable item is in the inventory, all slots after it will be marked as undroppable too.
Version 1.0.0.14
Support game version 0.6.006
Version 1.0.0.10
First release on Nexus.
Description
Items in inventories stack. The stack count is displayed on the middle of the item.
Use Shift-Left Click to move a particular stack of items.
Supported game version: 0.9.010
⚠️Warning! My mods posted to NexusMods only support the latest public game release, not the beta/demo/development versions. Also the GoG version tends to lag behind the Steam version by about a week. You may try and stay on an earlier mod version until the game gets its GoG update.
The stack size is common to all item types (and won't be made customizable per item type).
⚠️Caution with certain types of machines, such as growers, as these can break if more than one item is put into them.
Note: this mod can be considered cheating because the game's survival nature requires player to juggle a small inventory space and make many trips to gather resources.