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Changelogs
Version 1.1.0
everything's separately toggable and huhhh also added the green eyes
still no checkered hoodie or hot pink cheetah print hair extensions :pensive:
Version 1.0.0
first publication (probably only lmao but we'll see after a nice little 20h long coma uwu)
hewwo apparently i can only make shit when i'm either sick or severely sleep-deprived. a friend made the mistake of mentioning her desire for long-haired seb this morning and i immediately opened paint tool sai. goodbye
configurable, either in the config file or through generic mod config menu. first option turns on/off the entire mod, the others turn on/off the hair, lips, blush, earrings, and chokers, all separately (greasemonkey seb has a different choker, configurable separately from the tattoo choker of the normal outfits. beach outfit doesn't have a choker).
now w green eyes!!! vanilla is the default, the options are OliveSprite (based on his sprite, name color self-explanatory), RobinSprite (based on his mother's sprite eyecolor. a much bluer green than olive's), RobinPortrait (you can guess; a bit lighter and less blue and saturated than the precedent option), KitsChoice (the lightest option, greyish-green. not actually kit's choice bc she likes to stick to canon so she picked olive but her favorite kind of green eyes), and AsarisChoice (the author's. it's me. the coldest and darkest option, because i wanted something closer to his vanilla eyes).
will i update this? possibly (kinda wanna make every option not dependent on the long hair, so you can get the piercings or the choker for example w his normal length hair, but i'm gonna fucking faint rn so i'm not doing it now <3) (woke up at 4am so i'm still so fucking damn tired yeehaw but i did it!! next on the list is sprite edit bc kit wants me to and who am i to say now to the m'lady. also editing the choker again bc it looks goofy on the left. probably some other shit, i don't know)