Dark Souls 2

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RafaelBalbinus

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RafaelBalbinus

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About this mod

This mod combines many other mods while also having new changes I made and makes Dark Souls 2 more like a traditional Dark Souls game.

Permissions and credits
Dark Souls 2 "DS-Like" Overhaul is pretty much all the mods I did along with some others on the community that I received / found / had help in creating / made myself and pretty much makes it more like Dark Souls 1 and 3

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Ok, so, what does this mod change specifically? Well, the changes are:

No cinematic borders and bloodshot eyes on cutscenes

Faster overall movement on both player character and bosses

Except for Undead Steelworker, ALL green Hollows in Ds2 were removed and now are Hollows like Ds1 and 3, with some even having the heart-roots added back from Ds1 and 3 (player included)

Agility is MAX from the start, meaning, adaptability practically removed

Lighting is now darker and torch is more required now

Bonfire images which contained early versions of areas were changed

EVERY weapon has been reworked (thanks to AoiYozora, Seeker of Fire's creator. Seriously, the guy is amazing, when he handed me an early version of his mod, I literally could not play Ds2 without it anymore, it just feels off when I return to vanilla Ds2 SOTFS. PLEASE, download his mod, its the best Ds2 experience you will ever have)

Rewritten lore for Drangleic, from rise to fall in order to make it more like a solid kingdom and not just an extension of Vendrick's character (With now more added details that aren't in Ds2 Lore Overhaul and Vendrick is now more a character which has a tale to tell when compared to the vanilla this rewritten lore may also have just restored some cut content of Ds2)

Some areas were changed in order to make them seem what they actually / what happened in that area in order to explain why its in ruins and integrate some chests and empty places into the level (e.g. Forest of Fallen Giants is now infested with the corpses of the northern Tree Giants, Majula has now more houses on the background, making it an actual village, Eleum Loyce now has more filled rooms, Drangleic Castle is now practically an actual castle)

The Lore regarding overall Dark Souls 2 has been made more explicit in order to convey what truly happened after Dark Souls 1 and make more explicit plot points which will later be more explained in Dark Souls 3

Easy bosses like Covetous Demon, Old Iron King, The Last Giant are now challenging and can pose an actual fight

King Vendrick now drops his crown when his defeat is met and his armour can be looted along with the King's Ring

Gutter Heide Knight now has the helm model that he drops when he is killed

Estus is more like Ds1 and 3, now you being able to walk and speed being like the other 2 DS games

The UI has been altered completely in order to make it more like Ds1/3

DMG numbers in boss health bars now stack, like they should (couldn't have done that with the help of HalfGrownHollow)

Center Deadzone is now the main Deadzone of Ds2

Gravestone System is removed, if an NPC dies, its dead for good

Earthen Peak up to Iron Keep issue has been fixed with the use of EvilDeadAsh's Iron Keep Skybox Remix Mod

Modified Starting Classes with tid-bit information of their lore (e.g. Knight class now is a Faraam Knight, Sorcerer class is now called "Conjurer" thanks to it having both sorcery and pyromancy at the start thanks to such class being from Melfia, a school that uses such forms of arts)

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Now, I would like to thank the amazing people that I met in this community that allowed me to perhaps make my last mod in Dark Souls 2 SOTFS, a culmination of everything I did in Ds2 and what I could experience. 

I would like now to thank:

AoiYozora, creator of the "Tales of Drangleic", "Seeker of Fire" and "Player Enhancements" Mod
Moonlight Ruin, developer of Ds2: Firelink Edition Mod
Olmoc, creator of the "Adaptability Rework" Mod
Evil Dead Ash, creator of the "Iron Keep Skybox Remix" Mod
Michelangelocz, creator of the "Pimped HUD based on original Dark Souls visuals" Mod
HalfGrownHollow, developer of "Ds2: Absolution" Mod and creator of the Center Deadzone Mod

And finally, the one that inspired me to create the "Ds2 Lore Overhaul" Mod that then culminated into Ds2 "DS-Like" Overhaul, Lokey Lore

Please, check out his theses and analyses on Fromsoft's games, its amazing how the localization can offuscate the true story Fromsoft wants to tell to its players.

With this long essay out of the way, please, enjoy this mod by dragging the file contents into the Game Folder!